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Wall Text Plugin

The plugin lets you draw messages on walls. Limitation: only English alphabet characters and digits can be drawn. Messages are redrawn when a player joins the server or a new round starts. Usage: Commands: Commands are available to admins with the "c" (ADMIN_KICK) access flag. In…

PluginCounter-Strike 1.6v1.09Views:42Downloads:8

Description

Description:

The plugin lets you draw messages on walls. Limitation: only English alphabet characters and digits can be drawn.
Messages are redrawn when a player joins the server or a new round starts.

Usage:

Commands:
Commands are available to admins with the "c" (ADMIN_KICK) access flag

In the console, amx_walltext "I am using walltext yay"
If you don't want to use the menu, you can use this command.

In the console: amx_walltextmenu, or in chat: walltextmenu
Opens the control menu.

Note: Unsaved decals will be removed in a new round.

Additionally:
You can place text on several lines:
The end of a line is a comma ( , ): the text after it will be moved to a new line.

Files:

The plugin saves messages to amxmodx\configs\maps\walltext-mapname.ini

File format:
( Location XYZ, Direction XYZ, Text )

Example:
-2313.605468;-1173.158447;0.031257;0.000000;12.000000;0.000000;YOUR MESSAGE HERE

It will show the first line of motd.txt:
-2313.605468;-1173.158447;0.031257;0.000000;12.000000;0.000000;motd.txt

Version history

04/03/09 - v1.0 Initial release.

04/04/09 - v1.01
Mod-independent!

04/04/09 - v1.02
Removed decal_reset.sc event. DoD doesn't have it. O_o

04/04/09 - v1.03
New menu, say command, trivial changes.

04/07/09 - v1.04
Changed commands, should be simpler. Attempted to prevent The Specialists error. Still need to find an event for TS like new round.

06/27/09 - v1.05
Added for cstrike only: New menu option "Refresh Canvas" deletes unsaved messages.

06/28/09 - v1.06
Fixed incorrect code dealing with TE_WORLDDECAL and TE_WORLDDECALHIGH. This problem caused incompatibility with Sven Coop.

06/28/09 - v1.07
> 256 changed to > 255

07/13/09 - v1.08
HLTV event registered only if it exists, TFC didn't have it
Any mod with decal_reset.sc event gets a "Refresh Canvas" menu option

07/14/09 - v1.09
Added a slight delay for the "Refresh Canvas" option so the decals get drawn 0.2 seconds after they are erased

Cvars (standard HL cvars)

mp_decals 300
Maximum number of decals a player can see.

r_decals 4096
Maximum number of decals.

Decal (decal) - sprays, bullet holes, blood on floors/walls, explosion marks.

Pictures:

dedust0004

Yes, the orientation of decals depends on the map's texture. :(

dedust0006i

Translated by: trofian
Source: https://forums.alliedmods.net/showthread.php?t=89238

Credits

Authors: stupok

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