
Switchable (Emergency) Lighting
To implement switchable lighting we will need: light_surface (2 pcs.) trigger_changetarget (2 pcs.) env_render (2 pcs.) multi_manager (3 pcs.) trigger_auto (1 pc.) func_door (1 pc.) func_rot_button (1 pc.) func_wall (1 pc.) func_detail (1 pc.) Note: In this method, for the emergency lighting…

