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Author

Psycrow

Publications 15

Pluginv1.8

Hats

AMX Mod X plugin for Counter-Strike. The plugin allows the player to wear hats on their heads. The main feature of this modification is the player's ability to choose a skin or a submodel of a headgear on his own and set which of them will be available exclusively to VIP players.

Pluginv0.3

Slot Machine

AMX Mod X plugin for Counter-Strike. The plugin allows you to place slot machines on the map and play them. The player places a bet and waits for a winning combination of symbols to appear. A victory is counted when a whole row or diagonal is filled with the same symbols.

GIMP plugin that allows you to import and export sprites from a Half-Life game. This plugin can also open new version sprites containing DDS textures used in Counter-Strike Online (Experimantal feature).

Pluginv0.85

Checkpoints

AMX Mod X plugin for Counter-Strike. The plugin adds special checkpoints, after passing through which, the player will be able to start directly from a given position in case of his death (if respawn is possible)) and/or receive a money reward for completing them.

Dedicated to worm lovers! With this plugin you can place special spawns where crates with various bonuses will drop (as in the game Worms 3D). To open the menu, type "say /wb_spawn_menu". What the plugin includes: * Animated crate models from the game Worms 3D * The ability to blow up crates or knock down a parachute canopy * A super convenient menu for placing spawns…

Update to 1.1.3: added support for angled sprites (import only), added the Force 256 Pallete option to expand the palette to 256 colors, fixed a bug when saving a sprite whose width is not a multiple of 4. A plugin for importing and exporting HL sprites for the Paint.net raster graphics editor…

Pluginv0.65

Dominations

AMX Mod X plugin for Counter-Strike. This plugin is a simple domination system like Team Fortress 2. If a player kills another player several times in a row, then the killer is counted as dominating his victim. Revenge is an event in which a player dominated by an enemy was able to kill him.

Pluginv1.1

Lifebar

AMX Mod X plugin for Counter-Strike. The plugin adds a health bar above the players.

Toolv0.4

mdldec-go

GoldSrc model decompiler written in Go. Supports vertex weights used in Xash3D FWGS.

Toolv1.0.0

Rainbow Sprite

Rainbow Sprite is a simple console application that allows you to animate the Half-Life sprite, adding the effect of color transfusion.

The duels plugin is a simple duel system similar to TF2. With the /duel command, a player can challenge another player to a duel, in which winning requires killing the opponent a number of times set by a cvar. The duel does not affect interaction with other players. What the plugin includes: * Prints to chat any actions related to the duel…

Pluginv1.21

Fall Damage

AMX Mod X plugin for Counter-Strike. If the player falls on another alive player, then the fall is softened and the player who fell takes damage.

Pluginv1.1

Wolverine Claws

https://youtu.be/Ci9nnIqJaOQ Resources: Psycrow, Nexon Description: The Wolverine Claws plugin replaces the standard knife with the well-known claws of Wolverine. The adamantium blades can be drawn or sheathed by pressing the "G" (Drop) key. Bonuses include double damage from the claws and health regeneration…

Go to the editor. Left mouse button - index the color as transparent. Right mouse button - restore the old color index (transparency can't be removed if the color is originally transparent). ALT + left mouse button - swap the color with the transparent one (useful when the palette is completely…

Articles

ModelingViews:19

Making Your Own Counter Sprite with Blender 3D

Hi. Not long ago I was asked to make a lifebar sprite (a health bar) for a young CS server. Unlike ours, this one had to be a digital lifebar covering 200 health points. Remember the old Worms games, where each worm's state was displayed above its…

MappingViews:19

Adding Physics Effects in VHE

I'll describe the method briefly. We import our map into Blender, generate an animation with the Bullet physics engine, compile the model and add it back to the map as an entity. We won't use BMOD, or AMXX at all for that matter. You could of course use 3D Max, but Blender is free and…