
ka_cbp
Post all level suggestions for EFK in the Next21 Discord channel #mapping-modeling.
The second version of the first Japanese-style map, with several advantages. The map has a symmetrical layout, as is customary for Knife Arena mode. At its center is an area that restores player health, home to blue-glowing fireflies. In addition to restoring health…

The second version of the first Japanese-style map, with several advantages.
The map has a symmetrical layout, as is customary for Knife Arena mode.
At its center is an area that restores player health, home to blue-glowing fireflies. In addition to restoring health, the player gets a chance to reach the top of the central roof thanks to a magical Push.
The cherry blossom branches have a wind-swaying animation, and falling petals gradually settle on the ground (implemented, unfortunately, not quite as I would have liked). The Japanese fireflies add some variety to the red and blue lighting of the map, which matches the team colors.
Maximum polygon counts:
1) on the lower level, no more than 1100 wpoly and 14 000 epoly;
2) on the second floor, 1500 wpoly and 15 500 epoly;
3) on the top of the corner roofs, 1750 wpoly and 15 500 epoly
Recommended settings:
r_detailtextures 1 — HD textures;
gl_fog 1 — Enable fog;
cl_weather 1 — A little snow
brightness 1.0
gamma 2.5
I didn't get to add birds, mice, butterflies or finish the interior of the second floor. Maybe in some future version.
DartSerafim — DSTools - a set of graphics tools for mapping. Psycrow — consultation and help with Blender. Nikosemen and ZombieSource — for the additive method for a texture not in the model's qc file but in the cycler_sprite entity itself, to create glowing parts. [Epic Games] Unreal Tournament 3 — Textures & Monkey Statue model [Lukewarm Media] Primal Carnage — Sounds amb_strongwind and amb_wind, water texture. [Team17] Worms Ultimate Mayhem — Sounds rs_gong, rs_hallelujah

Post all level suggestions for EFK in the Next21 Discord channel #mapping-modeling.

A map from the well-known game GTA:SA. Number of spawn points: 32.

A port from Unreal Tournament 3 — the RisingSun map. The map is designed in a Japanese style.