
kart_circuit (day/night)
The source code and the WAD file are included in the archive.
MAP VERSION FROM 03.03.2018. A map for the "Maniac" game mode. Mode description: Maniac is a survival mod in which the players of one team must stay alive until the end of the round while the players of the opposing team hunt them. The maniac team (or yandere) is practically invulnerable, so the victims…
MAP VERSION FROM 03.03.2018
A map for the "Maniac" game mode.
Mode description:
Maniac is a survival mod in which the players of one team must stay alive until the end of the round while the players of the opposing team hunt them. The maniac team (or yandere) is practically invulnerable, so the victims of the bloody harvest have no choice but to hide from the killers. Maps for this mode are usually designed with a large number of secret spots. The variety of hiding spots turns the game into a real game of hide-and-seek. So choose your spots carefully and plan your escape routes, or a cruel fate awaits you.
Now, about the map: many things were planned but not implemented. I'll fix that. At the moment the map is not optimized and has a few bugs, which is why it's a beta version.
What's left to do/redo:
There is still a lot of work to do, a huge amount. But I'm not going to just leave it as it is. This was my first experience; by today's standards it can be made much better.
Once I'm free of the other two maps, I plan to get back to working on this one.
npocTo_LaM and Flash, as well as FD|nelietis, for the basis of the house plan.

The source code and the WAD file are included in the archive.

The map consists of a series of levels you have to get through using your intuition. Along the way there are KZ and bhop elements and other obstacles. The winner is whoever reaches the end of the map first.